Mad with the power of the Phoenix Force, Namor raises gigantic waves to drown his enemies. Overflows and Flood cards add Crisis tokens to Locations, causing them to lose their End of Turn effect and often eliminating any Civilians there. As his reign grows, each subsequent card he plays becomes more powerful, dealing more damage to the Heroes around him. His Threats turn the whole play area into an underwater battleground where Namor cannot be damaged, and Heroes take extra damage wherever there’s a Crisis token.
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